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  1. Size-Aware Polygon Rasterization on GPUs ‎(413 revisions)
  2. ATTILA Configuration File ‎(388 revisions)
  3. D3D9 Statistics ‎(342 revisions)
  4. A SIMD-efficient 13-instruction Shader Code for High-Throughput Microtriangle Rasterization ‎(296 revisions)
  5. Internal ‎(224 revisions)
  6. Downloads ‎(186 revisions)
  7. Driver ‎(185 revisions)
  8. Evaluation of DX9 games using GPU hardware counters ‎(157 revisions)
  9. Attila Project ‎(157 revisions)
  10. Traces ‎(155 revisions)
  11. Workload Paper 2009 ‎(155 revisions)
  12. Tools ‎(153 revisions)
  13. A SIMD-efficient 14-instruction Shader Program for High-Throughput Microtriangle Rasterization ‎(148 revisions)
  14. GPU Memory Hierarchy Optimizations ‎(137 revisions)
  15. Thesis Resources & Tools ‎(134 revisions)
  16. D3D Traces ‎(128 revisions)
  17. Upcoming Conferences ‎(128 revisions)
  18. D3D ASM shaders translation ‎(126 revisions)
  19. ATTILA Programming Reference ‎(120 revisions)
  20. Publications ‎(116 revisions)
  21. Microtriangle Burst Size Analysis ‎(106 revisions)
  22. The ATTILA ACDX utility library ‎(105 revisions)
  23. ATTILA Shader ISA ‎(92 revisions)
  24. Resources ‎(91 revisions)
  25. Architecture ‎(87 revisions)
  26. CGI2010: A SIMD-efficient 14-instruction Shader Program for High-Throughput Microtriangle Rasterization ‎(83 revisions)
  27. GPU Memory Scheduling Paper ‎(80 revisions)
  28. ATTILA configuration parameters ‎(78 revisions)
  29. Evaluation of DX9 games using GPU hardware counters (Short paper) ‎(75 revisions)
  30. Memoria Android ‎(73 revisions)
  31. Configuration parameters for Memory Controller V2 ‎(72 revisions)
  32. Internal Tools ‎(70 revisions)
  33. GPU Memory Organization ‎(65 revisions)
  34. ATTILA architecture reference ‎(64 revisions)
  35. CRY benchmark 1280x1024 09-17-2008 Statistics ‎(63 revisions)
  36. BUGS ‎(54 revisions)
  37. The ATTILA team ‎(54 revisions)
  38. Decouple quad derivatives for texture access ‎(43 revisions)
  39. Channel and bank interleaving results ‎(43 revisions)
  40. Edit instructions ‎(41 revisions)
  41. Memory Controllers for Modern GPUs ‎(40 revisions)
  42. Blog DX9 on ACDL by Albert ‎(39 revisions)
  43. Snapshots ‎(36 revisions)
  44. D3D9Stats ‎(26 revisions)
  45. ACD GameTraces Evolution ‎(24 revisions)
  46. HL2 WaterHazard 1280x1024 09-17-2008 Statistics ‎(23 revisions)
  47. D3DDriver evolution ‎(23 revisions)
  48. Render Target dependences ‎(22 revisions)
  49. ATTILA Debug ‎(20 revisions)
  50. PFC ACD ‎(20 revisions)

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