Utilization Table
From AttilaWiki
Configuration
- Resembling a RV730
- GPU clock 750 MHz
- Memory Clock 1000 MHz
- 8 shader processors with 8 SIMD5 ALUs and 1 Texture Unit (4 bilinears/clock)
- 2 ROPS (4 z pixels/clock, 4 color pixels/clock)
- 2 64-bit GDDR3 memory controllers
Legend
Memory Bandwidth
Shader Processors (ALU/Fetch)
Texture Unit (Address Gen)
ROP Z (Z and Stencil Test Inputs)
ROP Color (Color Write Inputs)
Rasterization (Fragment Generation)
Samples taken every 100K cycles. Horizontal Axis marked in samples.
| Game | Frame | Utilization | Capture | |
|---|---|---|---|---|
| Burnout | 2723 | |
| |
| Crysis | 1839 | |
| |
| Crysis Warhead | 1673 | |
| |
| GRID | 1025 | |
| |
| Left4Dead | 1274 | |
| |
| Mirror's Edge | 609 | |
| |
| NFSU | 2637 | |
| |
| UT3 | 2611 | |
| |
| Wolfenstein | 440 | |
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