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  1. ACD Bugs
  2. ACD GameTraces Evolution
  3. ACD SmallTraces Evolution
  4. ACD log
  5. ATTILA Configuration File
  6. ATTILA Configuration File Public
  7. ATTILA Debug
  8. ATTILA Debug Public
  9. ATTILA FPGA Architecture
  10. ATTILA Programming Reference
  11. ATTILA Programming Reference Public
  12. ATTILA Shader ISA
  13. ATTILA Shader ISA Public
  14. ATTILA architecture reference
  15. ATTILA configuration parameters
  16. A SIMD-efficient 13-instruction Shader Code for High-Throughput Microtriangle Rasterization
  17. A SIMD-efficient 14-instruction Shader Program for High-Throughput Microtriangle Rasterization
  18. Adding a new ATTILA instruction
  19. Adding a new ATTILA instruction Public
  20. Architecture
  21. Attila Project
  22. Attila Wiki Backup
  23. Attila binary full package notes
  24. BTP
  25. BTP manualTrace1 1280x1024 03-04-2009 4AA Statistics
  26. BTP manualTrace1 1280x1024 03-04-2009 4AA config
  27. BUGS
  28. Blog DX9 on ACDL by Albert
  29. Boilerplate
  30. Build System
  31. CGI2010: A SIMD-efficient 14-instruction Shader Program for High-Throughput Microtriangle Rasterization
  32. COD2
  33. COD2 Statistics
  34. COD4
  35. COD4 manualTrace1 1280x1024 02-24-2009 4AA Statistics
  36. COR
  37. CRY
  38. CRY benchmark 1280x1024 09-17-2008 Statistics
  39. CWH
  40. CWH manualTrace1 1280x1024 02-25-2009 4AA Statistics
  41. CWH manualTrace1 1280x1024 02-25-2009 4AA config
  42. Channel and bank interleaving results
  43. Christian Blog
  44. Christian PFC
  45. Configuration parameters for Memory Controller V2
  46. Crysis Triangle Size Analysis
  47. D3D9Stats
  48. D3D9 Statistics
  49. D3DDriver documentación
  50. D3DDriver evolution
  51. D3DDriver gallery
  52. D3D ASM shaders translation
  53. D3D Driver Prototype notes
  54. D3D Player notes
  55. D3D Shader translator notes
  56. D3D Traces
  57. DOOM3
  58. Decouple quad derivatives for texture access
  59. Developers
  60. DirectX9 Fixed Function to Shader Emulation
  61. Documentation
  62. Downloads
  63. Driver
  64. Drivers
  65. Edit instructions
  66. EmulatorImage
  67. EmulatorVideo
  68. Estadisticas Android
  69. Evaluation of DX9 games using GPU hardware counters
  70. Evaluation of DX9 games using GPU hardware counters (Short paper)
  71. FEAR
  72. FEAR performanceTest 1280x1024 09-19-2008 4AA Statistics
  73. FEATURES
  74. FPGA generalInfo
  75. FSX
  76. FSX manualTrace1 1280x1024 02-24-2009 4AA Statistics
  77. GL2Attila bin notes
  78. GPU
  79. GPU Memory Hierarchy Optimizations
  80. GPU Memory Organization
  81. GPU Memory Scheduling Paper
  82. GPU Performance Counters
  83. GRID
  84. GRID manualTrace1 1280x1024 02-25-2009 4AA Statistics
  85. GameInformationExample
  86. Go
  87. HL2
  88. HL2 WaterHazard 1280x1024 09-17-2008 Statistics
  89. HL2 WaterHazard 1600x1200 09-30-2008 config
  90. ImplementedCallsOpenGLACD
  91. InfiniteTerrain
  92. Initial Implementation Performance Analysis
  93. Internal
  94. Internal Tools
  95. L4D
  96. L4D manualTrace1 1280x1024 03-04-2009 4AA Statistics
  97. LightsEvolution
  98. Links
  99. List of Pending Tasks (Jordi)
  100. Logo
  101. MC RTL
  102. MSE
  103. MSE manualTrace1 1280x1024 03-04-2009 4AA Statistics
  104. Memoria Android
  105. Memoria PFC Albert
  106. MemoryControllerTest notes
  107. Memory Controller V2 Statistics
  108. Memory Controllers for Modern GPUs
  109. Microtriangle Burst Size Analysis
  110. Missing features, Bugs, Changes
  111. NFSU
  112. NFSU manualTrace1 1280x1024 02-25-2009 4AA Statistics
  113. NewTraces
  114. New Attila Logo
  115. News
  116. No access
  117. Notes on compression support in ROPCache
  118. OBL
  119. OldTODO
  120. Old Stuff
  121. PFC:Vicente-ACD: Basic idea
  122. PFC:Vicente-ACD: Implementation
  123. PFC:Vicente-ACD: Interface
  124. PFC:Vicente-ACD: Specification
  125. PFC ACD
  126. PREY
  127. Private Traces
  128. Publications
  129. QK4
  130. QWS
  131. Render Target dependences
  132. Resources
  133. SC3D
  134. SC3D manualTrace2 1280x1024 09-17-2008 Statistics
  135. SDT
  136. STL
  137. STV notes
  138. Schedulers
  139. Scripts
  140. Simulation with Cristian's Cluster Tools
  141. SimulatorImage
  142. SimulatorVideo
  143. Simulator Default Register Values
  144. Single Frame Burnout traces
  145. Single Frame COD2 traces
  146. Single Frame CWH traces
  147. Single Frame Crysis traces
  148. Single Frame FSX traces
  149. Single Frame Grid traces
  150. Single Frame L4D traces
  151. Single Frame NFS traces
  152. Single Frame S.T.A.L.K.E.R. traces
  153. Single Frame StarCraft II traces
  154. Single Frame UT3 traces
  155. Single Frame WOLF traces
  156. Single Frame mirrors traces
  157. Size-Aware Polygon Rasterization on GPUs
  158. Snapshots
  159. Support Attila
  160. TODO editing help
  161. Teselador
  162. Test
  163. The ATTILA ACDX utility library
  164. The ATTILA team
  165. Thesis Resources & Tools
  166. Tools
  167. TraceInformationExample
  168. TraceList
  169. Traces
  170. Tuning RV730
  171. UT2004
  172. UT3
  173. UT3 manualTrace1 1280x1024 02-24-2009 4AA Statistics
  174. UT3 manualTrace1 1280x1024 4AA config
  175. Upcoming Conferences
  176. Utilization Table
  177. WOLF
  178. Workload Paper 2009

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